☀️ Today
📋 Yesterday
📅 Meetings
📬 Updates
✅ Tasks
🧪 CoWork
📁 Appendix
EXTERNAL
Moonlark Interactive — UX Review Kickoff
9:00 AM · External · 60 min
KEY POINTS
• Moonlark's new open-world RPG has gorgeous art but players keep getting lost in the tutorial. Classic "beautiful confusion" problem. Jason proposed a contextual waypoint system that doesn't break immersion. Team loved it. Project greenlit.
🎙 Recording
💎 Yuki Tanaka
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
EXTERNAL
Lena (Velvet Hammer) / Jason (UXIF)
11:30 AM · External · 30 min
ACTION ITEMS
Jason to send Velvet Hammer the accessibility audit template by Friday — they want to ship an accessible settings menu before launch.
Lena to share early builds of the new inventory system so UXIF can run a heuristic review.
Both teams to align on a playtest date — targeting last week of April.
🎙 Recording
💎 Lena Ostrowski
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
INTERNAL
UXIF Team Sync — Jason Is in Trouble
2:00 PM · Internal · 30 min
ACTION ITEMS
Ashley reminded Jason — for the third time — to update his CRM notes. Jason promised "this week for real." Nobody believed him.
Jason to stop demoing unfinished prototypes to clients and calling them "directionally correct previews."
Team agreed the morning brief is actually the best thing Jason has ever shipped. Jason was suspiciously emotional about it.
Jason to bring donuts Friday as penance for missing the Monday standup. Again.
🎙 Recording
💎 Ashley Park
💎 Marcus Webb
📋 Paste Summary
💎 Publish to Copper
☀️ Today
📋 Yesterday
📅 Meetings
📬 Updates
✅ Tasks
🧪 CoWork
📁 Appendix
EXTERNAL
Moonlark Interactive — UX Review Kickoff
9:00 AM · External · 60 min
Key Points
• Moonlark's new open-world RPG has gorgeous art but players keep getting lost in the tutorial. Classic "beautiful confusion" problem. Jason proposed a contextual waypoint system that doesn't break immersion. Team loved it. Project greenlit.
🎙 Recording
💎 Yuki Tanaka
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
EXTERNAL
Lena (Velvet Hammer) / Jason (UXIF)
11:30 AM · External · 30 min
Action Items
Jason to send Velvet Hammer the accessibility audit template by Friday — they want to ship an accessible settings menu before launch.
Lena to share early builds of the new inventory system so UXIF can run a heuristic review.
Both teams to align on a playtest date — targeting last week of April.
🎙 Recording
💎 Lena Ostrowski
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
INTERNAL
UXIF Team Sync — Jason Is in Trouble
2:00 PM · Internal · 30 min
Action Items
Ashley reminded Jason — for the third time — to update his CRM notes. Jason promised "this week for real." Nobody believed him.
Jason to stop demoing unfinished prototypes to clients and calling them "directionally correct previews."
Team agreed the morning brief is actually the best thing Jason has ever shipped. Jason was suspiciously emotional about it.
Jason to bring donuts Friday as penance for missing the Monday standup. Again.
🎙 Recording
💎 Ashley Park
💎 Marcus Webb
📋 Paste Summary
💎 Publish to Copper
Philosophy: Prioritize raw legibility over aesthetic. Lighter card surfaces, heavier type, chunky buttons, generous whitespace. If an older reader can scan this at arm's length, it works.
☀️ Today
📋 Yesterday
📅 Meetings
📬 Updates
✅ Tasks
🧪 CoWork
📁 Appendix
EXTERNAL
Moonlark Interactive — UX Review Kickoff
9:00 AM · External · 60 min
Key Points
• Moonlark's new open-world RPG has gorgeous art but players keep getting lost in the tutorial. Classic "beautiful confusion" problem. Jason proposed a contextual waypoint system that doesn't break immersion. Team loved it. Project greenlit.
🎙 Recording
💎 Yuki Tanaka
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
EXTERNAL
Lena (Velvet Hammer) / Jason (UXIF)
11:30 AM · External · 30 min
Action Items
Jason to send Velvet Hammer the accessibility audit template by Friday — they want to ship an accessible settings menu before launch.
Lena to share early builds of the new inventory system so UXIF can run a heuristic review.
Both teams to align on a playtest date — targeting last week of April.
🎙 Recording
💎 Lena Ostrowski
🐱 LinkedIn
📋 Paste Summary
💎 Publish to Copper
INTERNAL
UXIF Team Sync — Jason Is in Trouble
2:00 PM · Internal · 30 min
Action Items
Ashley reminded Jason — for the third time — to update his CRM notes. Jason promised "this week for real." Nobody believed him.
Jason to stop demoing unfinished prototypes to clients and calling them "directionally correct previews."
Team agreed the morning brief is actually the best thing Jason has ever shipped. Jason was suspiciously emotional about it.
Jason to bring donuts Friday as penance for missing the Monday standup. Again.
🎙 Recording
💎 Ashley Park
💎 Marcus Webb
📋 Paste Summary
💎 Publish to Copper